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The maneuvers themselves get a bunch of additions and alterations. Maneuvers themselves get broken up into five tiers, with Fighters getting Tier 5 maneuvers earlier than other martial classes and casters topping out at Tier 3.
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The idea is that Fighters and other martial classes benefit from a variety of new options, while casters might pick up a couple of utility abilities for battlefield healing or a quick AC boost. Casters get a few maneuvers later in the game, with a few small dice which recover one at a time on a short rest. Other martial classes get fewer maneuvers, their dice are fewer and weaker, and they only regain one die on a short rest. Fighters get the most maneuvers, the most superiority dice, and the biggest dice, and regain all of their dice on a short rest. It gives martial maneuvers akin to those of the Battle Master to all martials. About a year ago, I put this together after reading complaints about the limitations of martials vs casters in 5e. Not so much a new class as adding maneuvers for all martials which in effect allows for a degree of ability dipping from other classes. Didn't gain any spells like some races, but the resistance was a bit much. Looking back now I think it was too powerful. Mine had her seal on her heel (lame Achilles' heel reference) so the DM got creative with caltrops and AOE control spells that damaged characters walking across them. It was my first homebrew, a high-risk high-reward race designed for masochistic players.
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If this attack drops your HP to 0 your seal is destroyed, killing you instantly. Attacks that are stated to target this mark act as though you have half-cover. You gain resistance to nonmagical weapon damage.Ĭhoose a place on the surface of your body where your creator placed their thumbprint-sized seal. You cannot drown, and poisons that require inhalation or ingestion do not affect you. At 5th level these increase to 10, 30 or 30 respectively.Īs a construct you do not need food, water or air. Choose one of the following based on their intended purpose: Movement Speed increased by 5, Swim Speed of 20 or Climbing Speed of 20. You gain Expertise with it.Ĭonstructs are expected to work quickly and efficiently for their creators. Brewer's, Smith's, etc.), vehicle or a single skill for which you exist. You were designed for a singular purpose. You do not age, nor can your appearance ever change except by magic. When we got back to the surface after a harrowing dungeon delve under the sea my creator was dead, all the artifacts I'd already recovered stolen. He believed there were ruins down there that could hold valuable treasure, and he hired the rest of the party to accompany me down there. For example, the wizard who created mine named her Diver, and designed her to delve for archaeological artifacts along the coast of the village he was staying in. They were artificial constructs that looked human but were typically designed and named for a singular purpose.
#5e homebrew classes update
It's not a class, but I made a Wizard's Construct subrace for 4e that I'll have to update for 5e and share.
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